Water Surface Studio

Tileable water surface, wave normal, and ocean normal maps for PBR utility passes.

Pattern

Preview mode

Settings

Control scale, contrast, color ramp, and seed for generated water maps.
0.42
0.44
23
Color ramp preview for shallow and deep water regions.
#a4e3ec
#a4e3ec
#0b334f
#0b334f
Grayscale height map derived from layered swell, ripple, and foam crests.
Normal map generated from the procedural water height signal.
Low roughness water breakup with foam and crest variation.
AO utility map based on wave height and local crest edges.

Export

Texture channels

Guide frame

Water Surface Studio

Tileable water surface, wave normal, and ocean normal maps for PBR utility passes.

Pattern

Preview mode

Settings

Control scale, contrast, color ramp, and seed for generated water maps.
0.42
0.44
23
Color ramp preview for shallow and deep water regions.
#a4e3ec
#a4e3ec
#0b334f
#0b334f
Grayscale height map derived from layered swell, ripple, and foam crests.
Normal map generated from the procedural water height signal.
Low roughness water breakup with foam and crest variation.
AO utility map based on wave height and local crest edges.

Export