Nature pattern

Moss Bed Seamless PBR Texture

Tags
  • Moss
  • Green
  • Forest
  • Lush
  • Ground Cover
  • Nature
  • Damp
  • Soft

Lush soft green moss bed with dense fuzzy clumps and damp tones.

Moss Bed - 3D sphere
3D sphere1/7
Pattern spec
Family
Moss
Finish
Lush
Get this texture
Scale
Match UVs to the subject: bark reads as trunk-scale, moss and leaf litter as ground-cover scale, and grass as a larger terrain repeat.
Downloads
New pack
Updated
June 16, 2026

Maps: Base Color · Normal · Height · Roughness · AO

Formats: PNG 1024x1024 · Raw ZIP · Unreal ORM ZIP · Unity Mask ZIP · MaterialX · glTF — up to 4096x4096 in Studio

ZIP contains all raw PBR maps at 1024x1024. Unreal and Unity ZIPs add packed engine masks; use Studio for higher resolution or custom parameters.

Texture specifications

PBR maps
Base Color, Height, Normal, Roughness, Ambient Occlusion
Seamless
Yes - tileable in all directions
Resolution
Up to 4096x4096, any aspect, render on demand
License
CC0 - free for commercial use, no attribution
Formats
PNG set, MaterialX (.mtlx), glTF (.glb)

Production handoff notes

PBR channels

Use Base Color, Normal, Roughness, Height, and Ambient Occlusion for bark, moss, grass, lichen, and leaf-litter materials.

Real-world scale

Match UVs to the subject: bark reads as trunk-scale, moss and leaf litter as ground-cover scale, and grass as a larger terrain repeat.

Software handoff

Use raw maps in Blender, Unreal, Unity, and WebGL; combine with scatter, alpha cards, or terrain layers when the scene needs volume.

Current limits

The export is a tileable surface material. It does not generate foliage cards, grass blades, moss clumps, or tree geometry.

How to generate this texture

  1. 1

    Open the generator

    Open this material in the matching online texture generator from the texture page.

  2. 2

    Tune the parameters

    Adjust scale, colors, structure, and surface wear until the material fits your scene.

  3. 3

    Change the seed

    Set a new seed to generate unlimited seamless variations of the same texture.

  4. 4

    Export PBR maps

    Export base color, normal, roughness, height, and ambient occlusion maps as PNG, ZIP, MaterialX, or glTF.

Frequently asked questions

Are these textures free to use?

Yes. Every texture is generated in your browser and free to export for commercial and personal projects.

Are the textures seamless and tileable?

Yes. The procedural patterns tile seamlessly so they repeat without visible seams on large surfaces.

Which PBR maps can I export?

You can export base color, normal, roughness, height, and ambient occlusion maps for your engine of choice.

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