Panel pattern

Riveted Hull Seamless PBR Texture

Tags
  • Panel
  • Riveted
  • Hull
  • Hard Surface
  • Ship
  • Industrial
  • Metal
  • Retro

Overlapping hull plates studded with dense rows of rivets.

Riveted Hull - 3D sphere
3D sphere1/7
Pattern spec
Family
Hull plating
Finish
Riveted
Get this texture
Scale
Treat one tile as a panel module or hull plate; adjust UVs so vents, rivets, grooves, and greeble density match asset scale.
Downloads
New pack
Updated
June 16, 2026

Maps: Base Color · Normal · Height · Roughness · AO

Formats: PNG 1024x1024 · Raw ZIP · Unreal ORM ZIP · Unity Mask ZIP · MaterialX · glTF — up to 4096x4096 in Studio

ZIP contains all raw PBR maps at 1024x1024. Unreal and Unity ZIPs add packed engine masks; use Studio for higher resolution or custom parameters.

Texture specifications

PBR maps
Base Color, Height, Normal, Roughness, Ambient Occlusion
Seamless
Yes - tileable in all directions
Resolution
Up to 4096x4096, any aspect, render on demand
License
CC0 - free for commercial use, no attribution
Formats
PNG set, MaterialX (.mtlx), glTF (.glb)

Production handoff notes

PBR channels

Use Base Color, Normal, Roughness, Height, and Ambient Occlusion for hard-surface panels, greebles, vents, and sci-fi hull details.

Real-world scale

Treat one tile as a panel module or hull plate; adjust UVs so vents, rivets, grooves, and greeble density match asset scale.

Software handoff

Use the maps as raw PBR inputs in Blender, Unreal, Unity, or WebGL. Add a metallic shader response in-engine if the panel should read as metal.

Current limits

The export is a surface texture set, not kitbash geometry; bolts, vents, bevels, and panel seams remain shader or mesh-level decisions.

How to generate this texture

  1. 1

    Open the generator

    Open this material in the matching online texture generator from the texture page.

  2. 2

    Tune the parameters

    Adjust scale, colors, structure, and surface wear until the material fits your scene.

  3. 3

    Change the seed

    Set a new seed to generate unlimited seamless variations of the same texture.

  4. 4

    Export PBR maps

    Export base color, normal, roughness, height, and ambient occlusion maps as PNG, ZIP, MaterialX, or glTF.

Frequently asked questions

Are these textures free to use?

Yes. Every texture is generated in your browser and free to export for commercial and personal projects.

Are the textures seamless and tileable?

Yes. The procedural patterns tile seamlessly so they repeat without visible seams on large surfaces.

Which PBR maps can I export?

You can export base color, normal, roughness, height, and ambient occlusion maps for your engine of choice.

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